function _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; } var Util = require('../util/common'); var Element = require('./element'); var Container = require('./container'); var Vector2 = require('./util/vector2'); var Group = /*#__PURE__*/ function (_Element) { _inheritsLoose(Group, _Element); function Group() { return _Element.apply(this, arguments) || this; } var _proto = Group.prototype; _proto._initProperties = function _initProperties() { this._attrs = { zIndex: 0, visible: true, destroyed: false, isGroup: true, children: [] }; }; _proto.drawInner = function drawInner(context) { var children = this.get('children'); for (var i = 0, len = children.length; i < len; i++) { var child = children[i]; child.draw(context); } return this; }; _proto.getBBox = function getBBox() { var self = this; var minX = Infinity; var maxX = -Infinity; var minY = Infinity; var maxY = -Infinity; var children = self.get('children'); for (var i = 0, length = children.length; i < length; i++) { var child = children[i]; if (child.get('visible')) { var box = child.getBBox(); if (!box) { continue; } var leftTop = [box.minX, box.minY]; var leftBottom = [box.minX, box.maxY]; var rightTop = [box.maxX, box.minY]; var rightBottom = [box.maxX, box.maxY]; var matrix = child.attr('matrix'); Vector2.transformMat2d(leftTop, leftTop, matrix); Vector2.transformMat2d(leftBottom, leftBottom, matrix); Vector2.transformMat2d(rightTop, rightTop, matrix); Vector2.transformMat2d(rightBottom, rightBottom, matrix); minX = Math.min(leftTop[0], leftBottom[0], rightTop[0], rightBottom[0], minX); maxX = Math.max(leftTop[0], leftBottom[0], rightTop[0], rightBottom[0], maxX); minY = Math.min(leftTop[1], leftBottom[1], rightTop[1], rightBottom[1], minY); maxY = Math.max(leftTop[1], leftBottom[1], rightTop[1], rightBottom[1], maxY); } } return { minX: minX, minY: minY, maxX: maxX, maxY: maxY, x: minX, y: minY, width: maxX - minX, height: maxY - minY }; }; _proto.destroy = function destroy() { if (this.get('destroyed')) { return; } this.clear(); _Element.prototype.destroy.call(this); }; return Group; }(Element); Util.mix(Group.prototype, Container, { getGroupClass: function getGroupClass() { return Group; } }); module.exports = Group;